One team. One mission. Infinite distractions.
“There is no other job like this… filling out endless forms in zero gravity is truly a once in a lifetime dissapointment… opportunity.”
The crew of The Deep Oblivion is a remarkable collection of scientists, explorers, technicians—brought together by curiosity, chance, and a questionable hiring algorithm. Though loosely trained and rarely in sync, they excel at improvisation, survival, and filing just enough paperwork to avoid tribunal. Unified by purpose (and duct tape), they venture boldly into the unknown, leaving behind a trail of discoveries, confusion, and mild diplomatic incidents.
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Captain Jake
Commanding Officer
Captain Jake was never supposed to run a Class-6 orbital platform. A decorated pilot turned reluctant leader, Jake was promoted after the previous commander suffered a “perspective-related incident” during a wormhole orientation drill. Brave, hot-headed, and deeply suspicious of administrative memos, Captain Jake maintains order aboard Deep Oblivion with a combination of grit, improvised leadership, and some occasional Pludorian whiskey.
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Dr. Gurdy
Research & Culture Advisor
Dr. Gurdy is responsible for interpreting alien cultures, deciphering obscure artifacts, and quietly panicking about both. Brilliant, meticulous, and operating in a near-constant state of high-alert, she’s the ship’s go-to expert for all things ancient, cryptic, or likely to trigger a diplomatic incident. While others sleep soundly through system malfunctions, Dr. Gurdy lies awake cataloguing potential cross-species taboos and worrying that the mural we scanned last week was actually a war declaration. She's the nerve center of Deep Oblivion—and occasionally its nervous breakdown.
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Team Member Sherlock
Team Member
Sherlock has a workstation, a high-security clearance badge, and a tendency to be present just enough to avoid suspicion—but no one’s quite sure what he actually does. He’s soft-spoken, unhurried, and always ready with a witty remark, especially when someone else is doing the work. Whether he’s offering unsolicited advice, critiquing your technique from a nearby hover-chair, or mysteriously vanishing during inspections, Sherlock brings a certain... atmosphere to the ship. Whatever his role is, he seems to be doing it just well enough not to get reassigned.
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Professor "Iron Nuts" Chu
Quantum Dimension Specialist
Professor Chu is a quiet, skeletal wisp of a man whose presence is often first detected by the faint sound of lab slippers and the scent of overcooked tea. A leading authority in exotic particle stabilization and high-pressure matter systems, Chu earned the moniker “Iron Nuts” not for his physique, (Although his weekend trips to the whore dens of Nublosh City are legendary) but for his habit of working unshielded around volatile quantum cores with what he calls “appropriate caution” and what others call “a death wish.” Fragile in form, unshakeable in mind, he’s the only crew member V.E.R.A. has flagged as both a health risk and a structural hazard.
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Randy "Smitts" Smitty
Maintenance Supervisor
Smitts has been keeping Deep Oblivion running for longer than anyone’s comfortable admitting, mostly through creative patchwork, aggressive procrastination, and an uncanny ability to guess which warning lights can be safely ignored. Equal parts genius and slacker, he spends his days fixing what breaks, avoiding what doesn’t, and insisting that if it hasn’t exploded yet, it’s probably okay.
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Corker "Redline" Harland
Weapons & Warfare Instigator
No one’s entirely sure where Corker came from—his personnel file is mostly redacted, and the parts that aren't just raise more questions. What’s clear is that he has an unhealthy familiarity with explosives, a deep mistrust of peaceful resolutions, and a tendency to escalate minor issues into full-blown tactical situations. Whether he's recalibrating the ship’s defense grid or arguing with the coffee machine, Corker treats every task like a live-fire exercise.
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Victor
Hoses, Clamps & Tubing (HCT) Assistant
Victor works in the lowest levels of Deep Oblivion, where the pipes hiss, the lights flicker, and the pressure sensors don't always report back. No one remembers when he boarded, only that he’s always been assigned to the HCT Division—a department most crew forget exists until something starts leaking. Pale, quiet, and disturbingly efficient, Victor maintains miles of flexible infrastructure with a calm that borders on funereal. He rarely speaks, never asks for help, and seems to know when something is about to fail... sometimes before it's even installed. If you hear footsteps in a service corridor you thought was sealed, it’s probably Victor. Best to let him pass.
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Marla "Sugar Beets" Martin
Nutrient & Texture Specialist
Tasked with keeping the crew of Deep Oblivion alive, balanced, and at least vaguely digestively functional, Marla oversees all things edible, injectable, or suspiciously labeled “probiotic.” With a background in biosynthetic metabolism and a deep, enthusiasm for fermented powders, she has developed most of the ship’s meal plans—often to the horror of the recipients. Marla remains unapologetically committed to the mission: optimized human performance through borderline inedible science. The crew likes to complain, but they’re still breathing—and that’s what matters.
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Mortimer-P6
Human(oid) Resource Intellibot
Mortimer-P6 is a somewhat advanced HR unit with unusual empathy protocols that seem baffling at times. Equal parts charming and brittle, Mortimer juggles crew disputes, wellness forms, and emotional support policies with a mix of dry sarcasm and thinly veiled panic. He prides himself on being “almost human,” though his nervous stammer when asked about feelings and his tendency to overshare diagnostic data suggest otherwise. Whether he's diffusing a conflict or crying in the server room (figuratively), Mortimer-P6 remains dedicated to the well-being of the crew—even if they never fill out the morale surveys.
What Our Team Members Have to Say…
"My job is to decode the symbolic language of extinct alien civilizations. Also, I refill the printer toner. Guess which takes more time."
"I wouldn’t say the ship’s falling apart. I’d say it’s choosing new shapes."
Technically I’m not supposed to fire things without clearance. But technically, no one ever un-cleared me, so…"
"I'm what they call 'mission critical'—though no one’s been brave enough to define that."
"I monitor the AI’s psychological health. She says she’s fine. I say that’s suspicious."
"I plot our course through space and occasionally through interpersonal tension. The stars are easier."