What is this?

Deep Oblivion is a drifting signal from the edge of fiction, where broken artifacts dream and stories refuse to end. It is the quiet hum of poetry created by malfunctioning and complicated systems.

I built Deep Oblivion to explore the unconventional—story fragments, stray thoughts, and beautiful failures. It’s part art project, part sci-fi experiment, part coping mechanism for existing inside our universe. It started as an idea—then a sketch, then a file, then a mess. I decided to keep going. Now it’s a web portal from a drifting orbital habitat staffed by intellectuals, philosophers, and a strange guy from the Hoses, Clamps, and Tubing Department.

Or maybe it’s a story disguised as a website. Either way, it smells like leaked coolant in here.

My background’s somewhere between design, writing, visual storytelling, and making things that probably aren’t viable in a traditional sense—but feel right. I like liminal formats. Half-jokes. Sci-fi that gets lost. Bureaucracy as genre. Comedy as survival.

Deep Oblivion is a place for all that. It’s not trying to predict the future. It’s trying to survive it with some humor intact. And everything you see here—memos, artwork, character logs, audio pings, deranged announcements—is part of that ongoing transmission.

No one’s funding this. No one’s stopping it either. If it resonates, you’re probably crew, or else you’ve probably got the right kind of curiosity.

And if it confuses you—that might be even better.

~ Eris Noren | 2025

Want to connect or say hello? You can reach me at erisnoren@gmail.com